Campagna |
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UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
From childhood, they have been training with their beast, feeding it, healing it, and sleeping with it. It is their duty to scout ahead into the unknown, to go where no Dark Elf has gone before. Some day, they will become Master of the Lizard.
Avanza da: | |
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Avanza come: | Lizard Master |
Costo: | 24 |
PF: | 37 |
Movimento: | 7 |
PE: | 35 |
Level: | 1 |
Allineamento: | caotico |
ID | BM Dark Elf Lizard Rider |
Abilità: |
deathlance perfora | 10 - 2 ravvicinato | carica | |
claws lama | 5 - 3 ravvicinato |
Resistenze: | |
---|---|
lama | 0% |
perfora | 0% |
impatto | 0% |
fuoco | -10% |
freddo | -20% |
esoterico | 10% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 20% |
Acque profonde | 100 | 20% |
Campo di funghi | 1 | 40% |
Castello | 1 | 50% |
Caverna | 1 | 40% |
Colline | 1 | 50% |
Congelato | 4 | 20% |
Foresta | 2 | 40% |
Impervio | 100 | 0% |
Invalicabile | 100 | 0% |
Montagne | 5 | 40% |
Palude | 2 | 40% |
Pianura | 1 | 30% |
Sabbia | 1 | 40% |
Scogliera | - | 0% |
Villaggio | 1 | 40% |